StarCraft II General FAQ

Q: What is StarCraft II?

A: StarCraft II is the ultimate competitive real-time strategy game, and the sequel to the secure first, StarCraft. The game will include three completely evident and balanced races, the protoss, terran, and zerg, which be inflicted with been overhauled and re-imagined with a digit of extra units pro all, as well as extra tricks pro approximately of the classic units with the intention of are persistent.

Q: When is the game appearance made known?

A: At this top, it’s too ahead of schedule to provide an estimate of the relief appointment. Equally with all Blizzard games, we will take as much calculate as looked-for to ensure the game is as fun, balanced, and polished as doable.

Q: How will StarCraft II be uncommon from StarCraft?

A: StarCraft II will run on a animated extra 3D-graphics engine competent of rendering beautiful landscapes as well as massive army sizes. The alacrity, openness, and epic-scale battles with the intention of made the first StarCraft such a memorable game are all realized in 3D with this brand-new engine.

We’re furthermore introducing a digit of evident extra units to the protoss, terran, and zerg, and approximately of the familiar units with the intention of return in StarCraft II will be inflicted with extra tricks up their sleeves, which will produce the game its own unique feeling. The maps themselves will furthermore offer extra interactive elements with the intention of enhance the strategic nature of the game and create more tactical points of appeal pro players to contest. One model of this is the Xel’Naga watchtower structure—when captured, it reveals line of sight ended a generous area of the plot, creating an benefit pro the player in control of the tower.

Inside addition, Battle.Lattice will be overhauled with approximately extra and exciting facial appearance to enhance online mess about and competition, while the single-player campaign will furthermore offer approximately unique aspects pro players to take pleasure in.

Q: How many cinematic cut-scenes will be built-in?

A: We know with the intention of StarCraft II players will expect to think it over approximately Blizzard-quality cinematic content in the game, and we be inflicted with definite diplomacy to include multiple pre-rendered cinematics, early with the intro show. StarCraft II’s well ahead 3D engine furthermore allows us to create numerous in-engine cutscenes to help tell the game’s epic story. The Blizzard cinematics team is working meticulously with the StarCraft II development team to ensure with the intention of these in-engine cutscenes are as enjoyable and compelling to watch as the pre-rendered cinematic scenes.

Q: How many races are in StarCraft II?

A: Inside StarCraft II, players will think it over the return of the protoss, terran, and zerg races. Our goal is to ensure with the intention of all the factions in the game mess about even more clearly from lone a further than in the first StarCraft, while still maintaining the fine balance with the intention of helped get on to StarCraft a classic. We’re furthermore introducing a digit of extra units to all rush, as well as modifying approximately of the familiar units persistent in StarCraft II. With these design refinements and the extra facial appearance we be inflicted with intended pro the single-player and multiplayer elements of the game, StarCraft II will offer a next-generation StarCraft experience.

Q: It seems like here are sweeping balance changes almost each calculate I read in this area StarCraft II. What are the reasons pro the changes?

A: Equally we energy through various difficult stages, the development team experiments a ration with the game balance. This can include count, removing, and/or modifying various units, buildings, and special abilities surrounded by the game. Frequent changes to units and abilities are a natural part of our iterative development process as we strive to get on to StarCraft II as balanced and fun as doable.

Q: What can you expose in this area StarCraft II’s single-player element?

A: The game’s plot will pick up several years with the actions of StarCraft: Brood War. Familiar faces will return—such as Jim Raynor, the reluctant terran hero from the first StarCraft—and extra heroes and villains will emerge. The single-player campaign will allow players to cooperate meticulously with these font while determining their own way through the game via mission choices and equipment upgrades.

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